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Post by Chavez on Aug 22, 2005 17:39:08 GMT -8
This is done in 3dsmax when you right click the perspective viewbox select "properties" Then user defined and follow these guidelines described by William Peit...
This is how you can move a texture over an object:
(enter this in the user defined properties in 3ds max) Code: TexMove= tex_id, delta_u, delta_v (eg: TexMove= 0, 5, 5 )
- texture shift on the object - can be set for individual textures
tex_id texture IDs: 0 - diffuse #1 1 - diffuse #2 2 - diffuse #3 delta_u, delta_v shift along u, v axes per second
---So, u and v are the speed that the texture moves over the mesh.---
To make it go slower change the 5 (in the example above)to something less...
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