nemesis
Private First Class
Posts: 12
|
Post by nemesis on Nov 13, 2006 2:54:30 GMT -8
When i try wo finalize a map, is always comes the mssage:
--------------------------- Ptero-Engine-3 : Message --------------------------- Error reading 'levels\checkpoint\data\joop\userprops\def.ini' Line: 1 Column: 1 cannot open source file. --------------------------- OK ---------------------------
Why?? What can i do?
|
|
|
Post by Chavez on Jul 4, 2007 11:02:02 GMT -8
|
|
ando
Sergeant
Posts: 31
|
Post by ando on Aug 5, 2009 11:33:24 GMT -8
How to finalize VC2 MP map Easiest option to finalize MP map is to use that editor command. But before you must create a folder “userprops” and file def.ini Location: LEVELS \ “yourlevel” \ data \ “sublevel”\ userprops \ def.ini
Inside def.ini you need to add some info -Map name -*.sco location and name -thumbnail location and name -description about map -map creator and info about your game mode(s) -modename -modescript location and name without extention -number of players (US,VC) -game mode description picture (use can use puilt in pictures) -mode description ID or your own description
sample def.ini file:
[MpMap]
name=your_map_name sco=LEVELS\\your_level_folder\\your_level.sco pic=LEVELS\\your_level_folder\\DATA\\your_sub_folder\\THUMB.BMP desc = some description about your map author = your name
[COOP] script= LEVELS\\your_level_folder\\DATA\\your_sub_folder\\SCRIPTS\\MP\\coop_US limitpl=6,0 pic=g\\mp\\modes\\thumb_COOP.bmp desc= 1690
[CTF] script= LEVELS\\your_level_folder\\DATA\\your_sub_folder\\SCRIPTS\\MP\\ctf limitpl = 16,16 pic = g\\mp\\modes\\thumb_CTF.bmp desc = 1691
[TDM] script= LEVELS\\your_level_folder\\DATA\\your_sub_folder\\SCRIPTS\\MP\\tdm limitpl = 5,5 pic = g\\mp\\modes\\thumb_TDM.bmp desc = 1692
[DM] script= LEVELS\\your_level_folder\\DATA\\your_sub_folder\\SCRIPTS\\MP\\dm limitpl = 10,0 pic = g\\mp\\modes\\thumb_DM.bmp desc = 1693
[ASSAULT] script=LEVELS\\your_level_folder\\DATA\\your_sub_folder\\SCRIPTS\\MP\\assault limitpl = 5,5 pic = g\\mp\\modes\\thumb_ASSAULT.bmp desc = 1694
And then open editor File>Finalize MP mission You will receive error "level.c creation failed" click "OK" then click "close" Your map VC2m file is done. It is showing **.cbf creation too but its not working. If you need it then create it manually.
|
|
|
Post by Chavez on Aug 6, 2009 7:38:11 GMT -8
"create it manually" meaning using the BF creator,..or pack it using Total Commander?
Rick (Chavez_US)
|
|
ando
Sergeant
Posts: 31
|
Post by ando on Aug 6, 2009 11:51:11 GMT -8
"create it manually" meaning using the BF creator,..or pack it using Total Commander? yes
|
|
|
Post by Chavez on Aug 6, 2009 15:08:16 GMT -8
Which one?
I imagine it is with the BF Creator...and the proper file structure...
|
|
ando
Sergeant
Posts: 31
|
Post by ando on Aug 6, 2009 21:23:08 GMT -8
When I made my first map then was using BF creator but now I like more Total Commander.
|
|
daan24
Private First Class
Posts: 11
|
Post by daan24 on Feb 6, 2010 1:15:11 GMT -8
i got also a problem but that is when i laugh the map in the game at the loading it suddanly stops and it doesnt go furter
can someone tell me how to fix that?
|
|
Zybero
Staff Sergeant
Posts: 81
|
Post by Zybero on Feb 6, 2010 2:01:01 GMT -8
First, try running the game in windowed mode... If nothing appears, try running the map through the editor and then show the errors here...
|
|
|
Post by Chavez on Feb 8, 2010 23:26:45 GMT -8
i got also a problem but that is when i laugh the map in the game at the loading it suddanly stops and it doesnt go furter can someone tell me how to fix that? Could be the respawns for human players arent there, could be a VC is assigned twice to two seperate spawn locations, could be the time settings, ...
|
|
Zybero
Staff Sergeant
Posts: 81
|
Post by Zybero on Feb 9, 2010 3:29:38 GMT -8
In VC2 you can use one script for two Players... So it can't be that. Time settings doesn't matter in VC2 (As they aren't working) But the respawn points might be the problem.
|
|
|
Post by Chavez on Mar 10, 2010 1:36:06 GMT -8
was it the respawn points?
|
|