Hello modders, editors, and scripters. I will be releasing everything i have related to VC1 and VC2 over the next several days. These files will be uploaded to www.vietcong-coop.net . I may include seamless textures as well, but that will be much later. Right now i want to focus on releasing objects (the textures for those objects) and scripts. I am also considering releasing cutom terrains (stripped down to just the terrain) for those which do not have 3dsmax to make custom terrains.
I uploaded numerous files and objects created by the Vietcong community of 3dmodelers/editors and myself. These files are named:
Starting with the basics. This content has been availiable over the last 8 years. There are some fixes i have personally made to "some" objects in these packs. Not physically changed the objects size, but improved the polygon counts, and re-UVW mapped the textures.
Some objects have to be manipulated/scaled on different axises to make them realistically sized.
Place the .bes files into the objects file, and the textures into the tex file. Rebuild texdatabase, in the editor, and re-open your terrainname.sco ... In your editor panel, underneath "Current Level" there will be a subfolder named OBJ or OBJECTS. Click on the plus sign, and all of the bes'es will be there for you to click on and check out. If a texture appears white, then you have two textures of the same name in a tex folder within the main tex folder. Simply delete one of the duplicates.
Next uploads will be categorized, and new (some brand new) More to come over the next couple of days.
This is a small collection of my custom objects and collected objects with lowered poly counts.
In this download: Chavez_BarbedWireObjects (1 Simple round, and 1 straight) Chavez_Barrels (numerous types, low poly) Chavez_Boxes (numerous types) Chavez_Bunkers and Sandbags (numerous types) Chavez_Food (Rice for bowls, vases, and baskets) Chavez_Gravesite (For a cemetary setting) Chavez_Ladders (numerous sizes) Chavez_Mirror Chavez_MovingBodyOfWater Chavez_Pogodas&tex's2 Chavez_Snake Chavez_Soap_Dispenser Chavez_VCPropaganda Chavez_WoodenTunnelSupports ChavezDarkRocksReUVWed (Darker editor rocks of same texture) ChavezPunjis (3-killsimmediately, no collision, slowdeath) ChavezRocks (All editor rocks are same texture) ChavezTilingUVWsTexture(for perfect UVW tiling) ChavezToiletWater&Turds ChavezVehicles (trucks x 3, ziln x 2)
Left out are my Buildings, Signs, and Posters. These will be availiable soon...
Level folder for French Route VC2. (By Luke and Andy from Indiglow)
Here is the level folder for French Route. This contains a flying helicopter which does loops through the mission, and crew members can be on-board firing a mounted M60 at the VC on the terrain.
You will have to open this map in your editor, and also open the scipting files associated with the copter to see how it all works...
I have been recently working on more objects for the community (Tunnel supports, more sandbag bunkers, and water to be used in craters,...
I will update here and upload files when i get another chance...