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Post by Chavez on Apr 1, 2012 16:03:05 GMT -8
Chavez Grass Objects for Editor 3 styles of 3 each (Straight w bend, Sloped w bend, and circular) 1. Place BES's in Levels->Mapname->OBJ folder 2. Place textures in Levels->Mapname->Tex folder 3. Open Editor 4. Click Tools -> Rebuild TexDb 5. Click File -> Open -> Mapname.sco 6. In Editor Panel -> Database -> Current Level -> OBJ(ECTS) will be the files you are looking for... If you can think of any other variations let me know... Courtesy of your Vietnam Elite Teamwork Map Editing Team Chavez_US (Rick) TRAVX Attachments:
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